| Rockstar Japan | 2005–present | Japanese localization studio, in which they work in conjunction with Capcom. |
| Rockstar Leeds | 2004–present | Previously known as Mobius Entertainment and based in Lower Wortley, Leeds. They created Grand Theft Auto: Liberty City Stories and Vice City Stories for thePlayStation Portable, Max Payne for the Game Boy Advance and recently finished developing Grand Theft Auto: Chinatown Wars and the music gameBeaterator. |
| Rockstar Lincoln | 1999–present | Quality assurance and localization studio based in Lincoln, England, previously known as Tarantula Studios. |
| Rockstar London | 2005–present | Formed in November 2005. Took over development of Manhunt 2 after Rockstar Vienna had been closed and recently developed the portable adaptation ofMidnight Club: Los Angeles. |
| Rockstar New England | 2008–present | Acquired on April 4, 2008, this studio is based in Andover, Massachusetts and was previously known as Mad Doc Software. They developed the Xbox 360 and PC ports of Bully. |
| Rockstar North | 1999–present | Founded in 1988, Rockstar North is based in Edinburgh, Scotland, and was previously known as DMA Design. They are famous for the Grand Theft Auto andManhunt franchises, as well as the original Lemmings games. |
| Rockstar San Diego | 2003–present | Previously known as Angel Studios, they developed the RAGE engine, Red Dead Revolver and Red Dead Redemption, the Smuggler's Run series, the first twoMidtown Madness games and the Midnight Club series. |
| Rockstar Toronto | 1999–present | Take Two's in-house development team, previously known as Rockstar Canada. Their most well-known work is their adaptation of the cult classic film The Warriors and the PC and PS3 port of GTA: Episodes from Liberty City. |
| Rockstar Vancouver | 2002–present | Previously known as Barking Dog Studios, they created the PlayStation 2 title Bully and are currently developing the third game in the Max Payne series, Max Payne 3. |
| Rockstar Vienna | 2003–2006 | Previously known as Neo Software; closed on May 11, 2006. They ported the Max Payne series to consoles, and created most of Manhunt 2 before being closed down. |
Monday, 15 November 2010
Table of all Rockstar companies
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